Journal Entry 5


Date: 21.05.2023

Activity:  Fixed some things after play testing session .

Notes:  First thing, that I fixed, was the key to lighten up the scene in third level. I changed to S key, because A key is for shooting and in that way it is more comfortable for the player to use those two keys.

Second thing was the collider of the rocks in the scene. During the play testing session it was pointed out, that it is really difficult to dodge those rocks, so I decided to make the collider smaller. The player will lose only if it collides with the rock, but the player can still touch it a little bit.

Third thing was the amount of energy units in some scenes. I increased it, because for some students it seemed to be the reason, why they struggled to finish the level.

Also I found out that my level management worked in a weird way, so I fixed that. Level management is responsible for locking and unlocking levels. For some reason first two levels were unlocked, but I needed only the first level to be available for the player. I also added script , which will delete all playerprefs (in other words will lock all the levels except for the first one). I added it for my comfort, because this way it is a lot more convenient to test my level management. The player can lock all the levels in the first scene (menu) by pressing R key.

Invested hours: 3 hours.

Outcome: Finished game with readjustments after the play testing session. 

Files

PrijectC_WinFin.zip 98 MB
May 21, 2023

Get Project C

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